Multiplayer Gameplay
- Years of modification to build a great multiplayer experience
- Most single-player features are supported in multiplayer
- Comes with a server browser connected to a masterlist for finding games quickly
Extensibility
- Support for custom objects, skins, vehicles, map icons, weapons and radio stations
- Customizable weapon stats and vehicle handling
- Servers can be extended with plugins to provide more resources for scripters
- Players can configure their multiplayer's appearance
- Added a configurable windowed mode
- Includes a first-class GUI system and client-side scripting
- Server testers can run more than one game at once
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Stabiity
- Extended periods of testing to prevent crashes and bugs
- Support for both retail (v1.0) and Steam games
- Anticheat on the server to prevent hacking
Smoothness
- Accurate sync that reduces the effects of latency
- Interpolation of player movements to smooth out jitter
- Changes the behavior of the game to use less CPU when idle
- Vehicles are less slippery when riding on top of them
- Actions such as vehicle surfing and animations are synced
Servers
- Lightweight server core that demands few resources
- Wide range of control over what players can or must do and when
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